VTK/Examples/Broken/Widgets/CameraWidget
From KitwarePublic
How to use this?
CameraWidget.cxx
#include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkCameraRepresentation.h> #include <vtkCameraWidget.h> int main (int argc, char *argv[]) { // A sphere vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->Update(); vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInput(sphereSource->GetOutput()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // A renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // An interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); // Add the actors to the scene renderer->AddActor(actor); // Render an image (lights and cameras are created automatically) renderWindow->Render(); vtkSmartPointer<vtkCameraRepresentation> cameraRep = vtkSmartPointer<vtkCameraRepresentation>::New(); cameraRep->SetNumberOfFrames(2400); vtkSmartPointer<vtkCameraWidget> cameraWidget = vtkSmartPointer<vtkCameraWidget>::New(); cameraWidget->SetInteractor(renderWindowInteractor); cameraWidget->SetRepresentation(cameraRep); //cameraWidget->EnabledOn(); cameraWidget->On(); renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CmakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(CameraWidget) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(CameraWidget CameraWidget.cxx) TARGET_LINK_LIBRARIES(CameraWidget vtkHybrid vtkWidgets)