VTK/Examples/Cxx/GeometricObjects/Circle
From KitwarePublic
< VTK | Examples | Cxx(Redirected from VTK/Examples/Cxx/Filters/Circle)
A circle is simply the limiting case of a regular polygon. We use vtkRegularPolygonSource with a large number of Sides to approximate a circle.
Circle.cxx
#include <vtkRegularPolygonSource.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> int main(int , char *[]) { // Create a circle vtkSmartPointer<vtkRegularPolygonSource> polygonSource = vtkSmartPointer<vtkRegularPolygonSource>::New(); //polygonSource->GeneratePolygonOff(); polygonSource->SetNumberOfSides(50); polygonSource->SetRadius(5); polygonSource->SetCenter(0,0,0); polygonSource->Update(); // Visualize vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(polygonSource->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); renderer->AddActor(actor); renderer->SetBackground(.3,.3,.5); // Background color purple renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.8) PROJECT(Circle) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) if (APPLE) add_executable(Circle MACOSX_BUNDLE Circle.cxx) else() add_executable(Circle Circle.cxx) endif() if(VTK_LIBRARIES) target_link_libraries(Circle ${VTK_LIBRARIES}) else() target_link_libraries(Circle vtkHybrid ) endif()