#include <vtkSmartPointer.h>
#include <vtkImageReader2Factory.h>
#include <vtkImageReader2.h>
#include <vtkImageData.h>
#include <vtkImageMapper3D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkImageActor.h>
int main(int argc, char *argv[])
{
// Verify command line arguments
if(argc < 2)
{
std::cout << "Usage: " << argv[0]
<< " InputFilename" << std::endl;
return EXIT_FAILURE;
}
// Parse command line arguments
std::string inputFilename = argv[1];
// Read file
vtkSmartPointer<vtkImageReader2Factory> readerFactory =
vtkSmartPointer<vtkImageReader2Factory>::New();
vtkImageReader2 * imageReader = readerFactory->CreateImageReader2(inputFilename.c_str());
imageReader->SetFileName(inputFilename.c_str());
imageReader->Update();
// Create an actor
vtkSmartPointer<vtkImageActor> actor =
vtkSmartPointer<vtkImageActor>::New();
actor->GetMapper()->SetInputConnection(
imageReader->GetOutputPort());
// Setup renderer
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->ResetCamera();
// Setup render window
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
// Setup render window interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
imageReader->Delete();
return EXIT_SUCCESS;
}