VTK/Examples/Cxx/Images/InteractWithImage
From KitwarePublic
This example shows how to display an image and zoom/pan/adjust brightness interactively. A picture of the bunny is provided for the demo.
InteractWithImage.cxx
#include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkInteractorStyleImage.h> #include <vtkRenderer.h> #include <vtkJPEGReader.h> #include <vtkImageMapper3D.h> #include <vtkImageActor.h> #include <vtkCommand.h> #include <vtkCallbackCommand.h> #include <vtkSmartPointer.h> int main(int argc, char* argv[]) { // Parse input arguments if ( argc != 2 ) { std::cout << "Required parameters: Filename" << std::endl; return EXIT_FAILURE; } std::string InputFilename = argv[1]; // Read the image vtkSmartPointer<vtkJPEGReader> jPEGReader = vtkSmartPointer<vtkJPEGReader>::New(); jPEGReader->SetFileName(InputFilename.c_str()); jPEGReader->Update(); // Create an actor vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New(); actor->GetMapper()->SetInputConnection(jPEGReader->GetOutputPort()); // Setup renderer vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); renderer->AddActor(actor); renderer->ResetCamera(); // Setup render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // Setup render window interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New(); renderWindowInteractor->SetInteractorStyle(style); // Render and start interaction renderWindowInteractor->SetRenderWindow(renderWindow); renderWindowInteractor->Initialize(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.8) PROJECT(InteractWithImage) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) if (APPLE) add_executable(InteractWithImage MACOSX_BUNDLE InteractWithImage.cxx) else() add_executable(InteractWithImage InteractWithImage.cxx) endif() if(VTK_LIBRARIES) target_link_libraries(InteractWithImage ${VTK_LIBRARIES}) else() target_link_libraries(InteractWithImage vtkHybrid ) endif()