#include <vtkVersion.h>
#include <vtkImageData.h>
#include <vtkSmartPointer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkImageMapper.h>
#include <vtkImageResliceMapper.h>
#include <vtkImageSlice.h>
#include <vtkImageProperty.h>
static void CreateColorImage(vtkImageData*);
int main(int, char *[])
{
vtkSmartPointer<vtkImageData> colorImage = vtkSmartPointer<vtkImageData>::New();
CreateColorImage(colorImage);
vtkSmartPointer<vtkImageResliceMapper> imageResliceMapper = vtkSmartPointer<vtkImageResliceMapper>::New();
#if VTK_MAJOR_VERSION <= 5
imageResliceMapper->SetInputConnection(colorImage->GetProducerPort());
#else
imageResliceMapper->SetInputData(colorImage);
#endif
vtkSmartPointer<vtkImageSlice> imageSlice = vtkSmartPointer<vtkImageSlice>::New();
imageSlice->SetMapper(imageResliceMapper);
imageSlice->GetProperty()->SetInterpolationTypeToNearest();
// Setup renderers
vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New();
renderer->AddViewProp(imageSlice);
renderer->ResetCamera();
// Setup render window
vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(300, 300);
renderWindow->AddRenderer(renderer);
// Setup render window interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
void CreateColorImage(vtkImageData* image)
{
image->SetDimensions(10, 10, 1);
#if VTK_MAJOR_VERSION <= 5
image->SetNumberOfScalarComponents(3);
image->SetScalarTypeToUnsignedChar();
image->AllocateScalars();
#else
image->AllocateScalars(VTK_UNSIGNED_CHAR,3);
#endif
for(unsigned int x = 0; x < 10; x++)
{
for(unsigned int y = 0; y < 10; y++)
{
unsigned char* pixel = static_cast<unsigned char*>(image->GetScalarPointer(x,y,0));
pixel[0] = 255;
pixel[1] = 0;
pixel[2] = 255;
}
}
}