VTK/Examples/Cxx/PolyData/TubeFilter
From KitwarePublic
This example creates a tube around a line. This is helpful because when you zoom the camera, the thickness of a line remains constant, while the thickness of a tube varies.
Tube.cxx
#include <vtkSmartPointer.h> #include <vtkLine.h> #include <vtkCellArray.h> #include <vtkTubeFilter.h> #include <vtkLineSource.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> int main(int, char *[]) { // Create a line vtkSmartPointer<vtkLineSource> lineSource = vtkSmartPointer<vtkLineSource>::New(); lineSource->SetPoint1(1.0, 0.0, 0.0); lineSource->SetPoint2(0.0, 1.0, 0.0); // Create a mapper and actor vtkSmartPointer<vtkPolyDataMapper> lineMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); lineMapper->SetInputConnection(lineSource->GetOutputPort()); vtkSmartPointer<vtkActor> lineActor = vtkSmartPointer<vtkActor>::New(); lineActor->SetMapper(lineMapper); // Create a tube (cylinder) around the line vtkSmartPointer<vtkTubeFilter> tubeFilter = vtkSmartPointer<vtkTubeFilter>::New(); tubeFilter->SetInputConnection(lineSource->GetOutputPort()); tubeFilter->SetRadius(.25); //default is .5 tubeFilter->SetNumberOfSides(50); tubeFilter->Update(); // Create a mapper and actor vtkSmartPointer<vtkPolyDataMapper> tubeMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); tubeMapper->SetInputConnection(tubeFilter->GetOutputPort()); vtkSmartPointer<vtkActor> tubeActor = vtkSmartPointer<vtkActor>::New(); tubeActor->SetMapper(tubeMapper); // Create a renderer, render window, and interactor vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); // Add the actor to the scene renderer->AddActor(tubeActor); renderer->AddActor(lineActor); // Render and interact renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.8) PROJECT(TubeFilter) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) if (APPLE) add_executable(TubeFilter MACOSX_BUNDLE TubeFilter.cxx) else() add_executable(TubeFilter TubeFilter.cxx) endif() if(VTK_LIBRARIES) target_link_libraries(TubeFilter ${VTK_LIBRARIES}) else() target_link_libraries(TubeFilter vtkHybrid ) endif()
Make the tube transparent and display the line (in a different color) inside.
