VTK/Examples/Cxx/SimpleOperations/RandomSequence
From KitwarePublic
This is the "new" (December, 2009) VTK way to produce random numbers. It is actually a random sequence generator.
RandomNumbers.cxx
#include <vtkMinimalStandardRandomSequence.h> #include <vtkSmartPointer.h> int main(int, char *[]) { //Create a random sequence generator. vtkSmartPointer<vtkMinimalStandardRandomSequence> sequence = vtkSmartPointer<vtkMinimalStandardRandomSequence>::New(); // initialize the sequence sequence->SetSeed(1); //Get 3 random numbers. double x = sequence->GetValue(); sequence->Next(); double y = sequence->GetValue(); sequence->Next(); double z = sequence->GetValue(); // You can also use seq->GetRangeValue(-1.0,1.0); //to set a range on the random values. //Output the resulting random numbersl std::cout << "x: " << x << " y: " << y << " z: " << z << std::endl; return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.8) PROJECT(RandomSequence) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) if (APPLE) add_executable(RandomSequence MACOSX_BUNDLE RandomSequence.cxx) else() add_executable(RandomSequence RandomSequence.cxx) endif() if(VTK_LIBRARIES) target_link_libraries(RandomSequence ${VTK_LIBRARIES}) else() target_link_libraries(RandomSequence vtkHybrid vtkHybrid) endif()