VTK/Examples/Cxx/Visualization/Legend
From KitwarePublic
Legend.cxx
#include <vtkVersion.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSphereSource.h> #include <vtkLegendBoxActor.h> #include <vtkSmartPointer.h> int main (int, char *[]) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->SetCenter(0.0, 0.0, 0.0); sphereSource->SetRadius(5.0); sphereSource->Update(); vtkPolyData* polydata = sphereSource->GetOutput(); // Create a mapper vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); #if VTK_MAJOR_VERSION <= 5 mapper->SetInput(polydata); #else mapper->SetInputData(polydata); #endif // Create an actor vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // A renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // An interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); vtkSmartPointer<vtkLegendBoxActor> legend = vtkSmartPointer<vtkLegendBoxActor>::New(); legend->SetNumberOfEntries(2); double color[3] = {1,0,0}; legend->SetEntry(0, static_cast<vtkPolyData *> (NULL), "test", color); vtkSmartPointer<vtkSphereSource> legendSphereSource = vtkSmartPointer<vtkSphereSource>::New(); vtkSmartPointer<vtkPolyData> legendSphere = legendSphereSource->GetOutput(); legend->SetEntry(1, legendSphere, "test", color); // Add the actors to the scene renderer->AddActor(actor); renderer->AddActor(legend); renderer->SetBackground(0,1,1); // Background color white // Render an image (lights and cameras are created automatically) renderWindow->Render(); // Begin mouse interaction renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) PROJECT(Legend) ADD_EXECUTABLE(Legend Legend.cxx) TARGET_LINK_LIBRARIES(Legend vtkHybrid)
One of the items in the legend does not have an icon.
