VTK/Examples/Cxx/Visualization/TextureMapImageData
From KitwarePublic
This example creates an image and texture maps it onto a plane.
TextureMapImageData.cxx
#include <vtkSmartPointer.h> #include <vtkImageCanvasSource2D.h> #include <vtkPlaneSource.h> #include <vtkPolyDataMapper.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkTexture.h> int main(int, char *[]) { // Create an image vtkSmartPointer<vtkImageCanvasSource2D> imageSource = vtkSmartPointer<vtkImageCanvasSource2D>::New(); imageSource->SetScalarTypeToUnsignedChar(); imageSource->SetExtent(0, 20, 0, 20, 0, 0); imageSource->SetNumberOfScalarComponents(3); imageSource->SetDrawColor(127,255,100); imageSource->FillBox(0,20,0,20); imageSource->SetDrawColor(20,20,20); imageSource->DrawSegment(0, 0, 19, 19); imageSource->DrawSegment(19, 0, 0, 19); imageSource->Update(); // Create a plane vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New(); plane->SetCenter(0.0, 0.0, 0.0); plane->SetNormal(0.0, 0.0, 1.0); // Apply the texture vtkSmartPointer<vtkTexture> texture = vtkSmartPointer<vtkTexture>::New(); texture->SetInputConnection(imageSource->GetOutputPort()); vtkSmartPointer<vtkPolyDataMapper> planeMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); planeMapper->SetInputConnection(plane->GetOutputPort()); vtkSmartPointer<vtkActor> texturedPlane = vtkSmartPointer<vtkActor>::New(); texturedPlane->SetMapper(planeMapper); texturedPlane->SetTexture(texture); // Visualize the textured plane vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); renderer->AddActor(texturedPlane); renderer->SetBackground(1,1,1); // Background color white renderer->ResetCamera(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(TextureMap) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(TextureMapImageData TextureMapImageData.cxx) TARGET_LINK_LIBRARIES(TextureMapImageData vtkHybrid)
Show the plane in 3D space. Produce less "pixelated" image.
