VTK/Examples/Cxx/Widgets/BoxWidget2
From KitwarePublic
BoxWidget2.cxx
#include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <vtkBoxWidget2.h> #include <vtkBoxRepresentation.h> #include <vtkCommand.h> // This does the actual work. // Callback for the interaction class vtkBoxCallback : public vtkCommand { public: static vtkBoxCallback *New() { return new vtkBoxCallback; } virtual void Execute(vtkObject *caller, unsigned long, void*) { vtkBoxWidget2 *boxWidget = reinterpret_cast<vtkBoxWidget2*>(caller); // Get the actual box coordinates/planes vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New(); static_cast<vtkBoxRepresentation*>(boxWidget->GetRepresentation())->GetPolyData (polydata); // Display the center of the box double p[3]; polydata->GetPoint(14,p); // As per the vtkBoxRepresentation documentation, the 15th point (index 14) is the center of the box std::cout << "Box center: " << p[0] << " " << p[1] << " " << p[2] << std::endl; } vtkBoxCallback(){} }; int main(int, char *[]) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->Update(); // Create a mapper and actor vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(sphereSource->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // A renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); //renderer->AddActor(actor); // An interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); vtkSmartPointer<vtkBoxWidget2> boxWidget = vtkSmartPointer<vtkBoxWidget2>::New(); boxWidget->SetInteractor(renderWindowInteractor); //boxWidget->CreateDefaultRepresentation(); vtkSmartPointer<vtkBoxRepresentation> boxRepresentation = vtkSmartPointer<vtkBoxRepresentation>::New(); boxWidget->SetRepresentation(boxRepresentation); vtkSmartPointer<vtkBoxCallback> boxCallback = vtkSmartPointer<vtkBoxCallback>::New(); //boxCallback->SphereSource = sphereSource; boxWidget->AddObserver(vtkCommand::InteractionEvent,boxCallback); // Render renderWindow->Render(); renderWindowInteractor->Initialize(); renderWindow->Render(); boxWidget->On(); // Begin mouse interaction renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(BoxWidget2) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(BoxWidget2 BoxWidget2.cxx) TARGET_LINK_LIBRARIES(BoxWidget2 vtkHybrid vtkWidgets)
Background color - show the box relative to something else?
